The rules of badminton consider the following as faults:
1- If the shuttle lands outside the boundaries of the court, passes through or under the net, fail to pass the net, touches the ceiling or side walls, touches the person or dress of a player or touches any other object or person.
2- If the initial point of contact with the shuttle is not on the striker's side of the net. (The striker may, however, follow the shuttle over the net with the racket in the course of a stroke.)
3- If a player touches the net or its supports with racket, person or dress, invades an opponent's court over the net with racket or person except as permitted.
4- If a player invades an opponent's court under the net with racket or person such that an opponent is obstructed or distracted or obstructs an opponent, that is prevents an opponent from making a legal stroke where the shuttle is followed over the net.
5- If a player deliberately distracts an opponent by any action such as shouting or making gestures.
6- If the shuttle is caught and held on the racket and then slung during the execution of a stroke.
7- If the shuttle is hit twice in succession by the same player with two strokes.
8- If the shuttle is hit by a player and the player's partner successively or touches a player's racket and continues towards the back of that player's court.
9- If a player is guilty of flagrant, repeated or persistent offences under Law of Continuous Play, Misconduct, Penalties.
10- If, on service, the shuttle is caught on the net and remains suspended on top, or, on service, after passing over the net is caught in the net.
Netball Rules and laws.
- The rules of netball are pretty straightforward, and fall into two basic categories: minor (or "technical") rules and major rules.
- If a player breaks a minor rule the opposition is awarded a free pass, which is a pass taken from the same spot where the rule was broken.
- Breaking a major rule is more serious, and results in the opposing team being awarded a penalty pass.
- A penalty pass is similar to a free pass, except the player who broke the rule must stand out of the way until the pass is taken.
- If a player gives away a penalty pass in the goal circle then the shooter can take a free shot at goal.
- If you're careful you should be able to steer clear of trouble, so click on the buttons above for the Academy's guide to the rules of netball.
Assignment 5.
The rule i am going to asses is the footwork rule.
Footwork
- One of the trickiest rules to remember in netball is getting your footwork right.
- If a player catches the ball with only one foot on the ground then that foot is called the landing foot.
- A player can then choose to step with the other foot, lift the landing foot and throw the ball before the landing foot returns to the ground.
- Or they can pivot on the landing foot and move the other foot any number of times - depending on how flexible the player is!
- they are NOT allowed to move or hop on the landing foot until they have thrown the ball.
- A player can also jump, switching from the landing foot to their other one, and then jump again to throw the ball.
- If a player has both feet on the floor when catching the ball they will choose their landing foot and follow the rules as above.
- If a player breaks the footwork rule a free pass is awarded to the opposite team.
Pivot Footwork
- Pivoting is a footwork technique that involves a good deal of balance, the foot you pivot on must not leave the ground during the pivoting action. A player should be on their toes with the weight on the balls of the feet and, in the style of a ballet dancer, quickly pivot the body around in differing directions. A player is allowed to pivot 360 degrees without violation as long as the pivoting foot does not lose contact with the ground. The idea of pivoting is to allow a player to turn and shift away from defensive pressure quickly and to find a passing or shooting lane.
Defensive Footwork
- Good footwork while defending in netball is very similar to that of basketball. A defender must have the ability to quickly mirror the movements of the attacking player. It is a good footwork technique to keep feet approximately shoulder width apart and not cross legs when moving to the side. A player that crosses the feet will be vulnerable to a quick change of direction from an attacking player. A player defending must allow the ball carrier three feet of space. A footwork technique used is to tiptoe and extend arms, aiming to cut off passing and shooting lanes of the ball carrier. It is important to retain good footwork and balance when defending, as moving closer than the permitted three feet while defending will lead to a violation.
i think the footwork rule is a good rule because it helps you with other rules such as your not allowed to move when you have the ball in your hands so the footwork rule helps you remember that rule too. it is also a good idea because it makes the game more interesting and exciting because peole usually make foot faults so the ball goes to the other team for a free pass and it makes the game more intense.
on the other hand the foot rule isnt a very good idea because it does make the game more confusing for the players and its difucult for the younger girls who like to play netball to pick the rule up and they usually give the ball away to the the other team by making a foot fault.
Faults in Badminton.
- Besides losing the point by allowing the shuttlecock to fall out of play, a player or a team can lose the point by not serving the shuttlecock to the diagonal side of the net, hitting the shuttlecock out of bounds while serving or hitting the net with the shuttlecock while serving. It is a fault for any player to lift his feet before the shuttlecock is served. When playing indoors, it is a fault to allow the shuttlecock to hit the ceiling.
i think the rule about it going out of bounds is a good idea because if there was no out of bounds then you would be able to hit it anywhere so it keeps the game in a confined place and makes it fair for both players. there isnt really a bad side to this rule.
when in a game of singles the rule for a serve is long and thin, and the rule for doubles is fat and short which using this rule in a game could confuse some people and that way they would lose points or hit it out of bounds when they think they are right.
this is a table on the marks i give myself when i play a game of netball.
Scale
1 = really bad.
5 = excellent.
|
1
|
2
|
3
|
4
|
5
|
Technical
| |||||
Passing
|
x
| ||||
Dodging
|
x
| ||||
Shooting
|
x
| ||||
Intercepting
|
x
| ||||
Marking
|
x
| ||||
Tactical
| |||||
Attacking
|
x
| ||||
Defending
|
x
| ||||
Creating Space
|
x
| ||||
Understanding the game
|
x
| ||||
Positioning
|
x
|
my strenghts and weaknesses are shown in the table above, my strenghts are passing, defending, understanding the game and positioning.
my main weaknesses are attacking, shooting and dodging.
Scale
1 = really bad.
5 = excellent.
|
1
|
2
|
3
|
4
|
5
|
Technical
| |||||
Passing
|
x
| ||||
Dodging
|
x
| ||||
Shooting
|
x
| ||||
Intercepting
|
x
| ||||
Marking
|
x
| ||||
Tactical
| |||||
Attacking
|
x
| ||||
Defending
|
x
| ||||
Creating Space
|
x
| ||||
Understanding the game
|
x
| ||||
Positioning
|
x
|
i done this above table on my classmate rachael kemp, she is a very good netball player so most of the boxes above are her strenghts the only weaknesses she does have are attacking and shooting. other than that the rest are her strenghts.